teacher of Russian language and literature
SOS No22 of Kazakhstan, Zhezkazgan
Here is an interactive game based on the fairy tale of A.S. Pushkin “The Tale of a Fisherman and a Fish”. It is designed for students of grades 1-4. How do you play this game? On the second slide is a brief instruction for an interactive game.
This electronic resource can be used at extracurricular events, at class hours or in summer camp. Selected interesting questions are designed for attentive readers and easily check the level of training of students in this fairy tale.
Objective:to raise interest in the work of the beloved poet and writer, expand the horizons of students, develop the attentiveness and ingenuity of young readers.
Have a good game!
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Download an interactive game in the form of a PowerPoint presentation, with a volume of 671 Kb