teacher of Russian language and literature
Secondary school No. 22 of Kazakhstan, Zhezkazgan
Here is an interactive game based on A.S. Pushkin’s fairy tale "The Tale of the Fisherman and the Fish" It is designed for students in grades 1-4. How to play this game? On the second slide there is a short instruction on how to conduct an interactive game.
This electronic resource can be used in extracurricular activities, class hours or summer camp. The interesting questions selected are aimed at attentive readers and easily check the level of students’ training in this fairy tale.
Work purpose: raise interest in the work of everyone’s favorite poet and writer, broaden the horizons of students, develop attentiveness and ingenuity of young readers.
I wish you a pleasant game!



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Download the interactive game in the form of a PowerPoint presentation, 671 Kb